Artificial Life Games Homepage

Artificial Life Games Homepage Logo

Educational Games

In this list are included all the URLs where you can find ALife Games (or information about them) useful from an educational point of view.
In our opinion, these Games can be considered Educational with respect to many disciplines ... ALife, Biology, Psychology, Complex Systems, Robotics, Painting, Music etc. etc.

  • Shape Your Brain Game. Handshaping the Khepera Neural Network. ( Italy )

  • Pet Evolution Game. User Guided Genetic Algorithm that evolves the Khepera Neural Network behaviour.( Italy )

  • Survive! Game. How long will survive your alife population? ( Italy )

  • GeNeura Team with Mbiti Evolution Game ( Spain )

  • Play Conway's Game of Life ( Pennsylvania )

  • Morphs Evolution Game ( Pennsylvania )

  • Wa-Tor Dewdney's Ecology Toy ( Pennsylvania )

  • Bots Game ( Pennsylvania )

  • The Swarm Example Applications ( New Mexico )

  • The Project Von Neumann The Game Universe ( California )

  • TechnoSphere 3D Virtual World ( United Kingdom )

  • Boids Model of Animal Motion ( California )

  • Artificial pets with real brains Nick Turner's collection ( California )

  • Primoridal Soup: an artificial life system that spontaneously generates self-reproducing organisms from a sterile soup.
  • ( New Mexico/Holland )

  • Polyworld is an artificial-world for evolutionary studies.
  • ( New Mexico )

  • Echo is an ecological simulation system.
  • ( New Mexico )

  • Behavioral Evolution Simulations and Tutorials by Michael Mills.
  • ( New Mexico )

  • Latent Energy Environments, evolving populations of neural networks adapting to environments of increasing complexity.
  • ( California )

  • C++ Multi-agent simulator A multi-agent simulator.
  • ( France )

  • Artificial Life Lab look for Calife.( California )

  • Starlogo: simple complex systems simulations implemented for exploring behaviours of decentralized systems like traffic jams especially for students.
  • ( Massachusetts )

  • Macintosh Alife Software .... store.
  • ( Southern California )

  • Vivarium Vivarium is an easy to use Artificial Life program for the Macintosh. It shows how lifeforms adapt their behavior to their environment over generations.(MAC)
  • ( Massachusetts )

  • Netlife page by Christopher G. Busch.( Minnesota )

  • Zoolife page by Christopher G. Busch.( Minnesota )

  • PopBugs A Simulation Environment for Track-driven Robots. ( United Kingdom )

  • Evolving Music with Genetic Algorithms. ( New Mexico )

  • Hydroid Medusae Apoidea .. animation( Australia )

  • Visual Model of Morphogenesis A guided tour. ( Alberta )

  • The WWW's Animated Game of Life by Paul Schroder.( Indiana )

  • Amazing Fishtank by M.A.Ewert( British Columbia )

  • Elias' Pi Page, where you can :Read Pi, Listen to Pi, and Look to Pi( Sweden )

  • SyntheticPleasures, where you can find: Synthetic Environments, Synthetic Bodies, and Synthetic Identities( California )

  • Stad is Schooling Tadpoles (JAVA) based on the rule of Boids. ( Japan )

  • Organic, Genetic and Evolutionary Art by Andrew Rowbottom.
  • ( United Kingdom )

  • Participatory Artificial Life Demonstration ... artificial creatures that you construct.
  • ( Illinois )

  • Copy Cat creatures by Keith Wiley.
  • ( Washington D.C. )

  • BITMed's WWW Simulators (many On-Line simulators and Software Packages).
  • ( California )

  • Amoebic Lifeforms: visual forms of artificial life.(Note: this site requires Shockwave).
  • ( United Kingdom )

  • Teamwork in Genetic Programming: A GP to evolve programs that solve food collection problems where ants must work together to succeed.
  • ( California ) New!.

  • Populus Simulations of Population Biology.
  • ( Germany ) New!.

  • Floys An Experiment in Java Alife.
  • ( Israel ) New!.

  • "Share-A-Life" Evolving Populations of Neural Networks Sharing the Same Enviroment. Win95 Free-Ware.( Italy New!.


    ALGAMES-small-logo
    Menu


    Go back to the L. Pagliarini's Homepage

    For more information contact:
    Luigi Pagliarini
    (luigi@caio.irmkant.rm.cnr.it)